GTM Kenworth T800 2016 Edit v0.5.2 ATS
And a feature list of current beta version 0.5.1:
-Truck is built in a similar to official SCS DLC manner
-Truck appears in multiple variants in Kenworth dealership
-Truck appears in multiple variants in Quick Jobs
-7 cabin types
-7 chasis types
-Each chasis can have multiple fueltanks variants installed (purely cosmetic)
-4 types of hoods
-Each hood has tuning parts fitted for it
-All new propper tuning parts
-Many tuning parts adapted from W900
Known issues:
-if you find anything please inform me in this thread
To do list:
v0.6:
-more fueltanks and fueltanks rework
-more exhausts and exhaust rework
-port mod into SCS:BT
-add new SCS functionalities
v0.7:
-more bullbars and bullbar rework
-more cab roof accessories
-more headlight models
-more rear fenders
-more front bumpers (possibly)
v0.8:
-more sunvisors
-more hood deflectors
-more backcab addons (logging/headache racks + some top secret specials 😉 )
-general rework of parts visible (or the ones that should be visible) in interior view
v0.9
-general fixing and polishing
Changelog 0.1->0.2
-hoods and their respectible tuning parts are now visible properly in the interior view
-added interior models for hood mirrors
-truck_desktop works properly, so you may use “Truck configurator” ingame now
-fixed issue with sleeper cab’s exhaust “clipping” by reworking exhaust and battery box models
-reduced width of wheels slightly, they now stick inside fenders as they should
-added 2 new tuning nodes for future updates
-added 2 small tuning parts for Daycab
Changelog 0.2->0.2.5
-finally fixed the “missing parts” issue for the Kenworth Dealership, also Quick Jobs trucks should work fine now
-added the most important part for the T800 – beacons
-added new “bullbar” accessory, which is beacon lights underneath the bumper (this still needs some work)
-added first “behindcab” (yaaay random names :P) accessory which is logging rack for the Daycab
Changelog 0.2.5->0.3
-added 2 more chasis models: 4×2 and 6×4 medium
-hood shadows fixed
-mapped hoods, created skinning templates for hoods
-splitted hoods and grills
-grills are now a separate tuning part
-rear fenders are now a separate tuning part
-fueltanks with rear fenders removed!
Changelog 0.3->0.3.1
-fixed hood mapping and redone hood skinning templates (special thanks to Hounddog for his high quality skins which made it alot easier 😉 )
Changelog 0.3.1->0.3.3
-added manifest file to the mod
-fixed “redundant wheel accessory” error
-fixed “sanitised shadow” error
-fixed missing mudflaps on 4×2 and 6×4 medium chasis
-fixed identical fueltank models bug
-fixed an issue with quick jobs daycab truck displaying parts from sleeper cabs
-fixed “missing mat file” error in truck browser
-updated camera files for maximum compatibility
-added compatibility for advanced trailer coupling
Changelog 0.3.3->0.4->0.5
-updated def files to work with ATS 1.3
-fixed errors caused by installing wide hood
-removed “Aero Cab” instead you may get a 72″ cab and a separate “Full Aero Kit” Spoiler
-added 5 new cabs
-added “aerokit” accessory which adds spoilers to all cabs
-reworked mapping on all cabins for easier and more intuitive skinning
-removed old front bumper models
-added 32 new front bumper options with optimised models
-added new hood: “Modified High Hood” and assigned all parts
-fixed strange reflection on high hood grill by changing the grill to a more detailed one
-changed hood mirror models on high hoods
-rear fenders are now fully optional
-reworked and optimised rear mudflaps models
-added N mudflap models to use with custom rear fendrs or without rear fenders
-fixed minor interior issue with some parts not displaying properly
-added compatibility with interior addons
-added interior models for all cabins
-added external interior for all cabins
-fixed and updated collision models
-completely reworked main truck model variants for easier organisation
-reworked chasis def files and all corresponding def files
Changelog 0.5->0.5.1
-added new models for sideflares to all cabs
-fixed interior issues with 38″ and 63″ sleepers
-fixed shadow models for sleeper cabs
-fixed crash when choosing 8×4 or 8×6 chasis
-fixed position of exterior nodes for interior addons
Changelog 0.5.1->0.6 (still a wip)
-model ported to SCS:BT (80% done)
-removed 38″ ‘aero’ cab since it was an unrealistic abomination
-removed black front bumper variants (there are paintable variants so you can just paint them black)
-removed logging rack option (for now)
-added big bumpers with high beam lights
-added “wing” accessory to all available cabs
-added paintable variants of multiple addons
-added an option to remove small side window
-many parts splitted from base truck model and turned into accessories
-compleetely reworked fueltank system – fueltank model can now be selected independantly for each side – over 5000 combinations possible (depending on chasis)
-compleetely reworked exhaust system – exhaust model can now be selected independantly for each side, also for each cab a side, back, or SCR exhaust may be installed, or it can be entirely removed
-updated and fixed interiors (still a wip)
-added new functionalities introduced in latest patches (still a wip)
I found a bug in the accessories, its when you change mirrors…
IS THIS 1.4
very nice truck we wait for skin
Awesome Truck! What rims are those in the screenshots?
Very nice truck. I used the sii file from the oversized bumper mod and dropped it into your bumper folder, now I have the sign-age I’m after. Maybe a few similar bumper setups would be nice…Since there’s so many in the mod. I know that you’ve based the dash on the W900, but an idiot light to tell whether the lift axle is up or down would be great… The lift axle in The States is called a pusher axle. Without raising it around a tight corner with a heavy load the truck starts “sledging”..Doesn’t happen in the game, and knit picking I know, but it would add to the realism
The dual mirrors are bugged, and I don’t have an option for airhorns on top although there is shading there for them- they don’t show up.
crashes my game
Latest update broke truck. when you try to leave your garage the game will crash
The side mirrors have a bug when looked at from the interior; i.e. not all of the mirror models show up.
Also, the Kenworth logo on the steering wheel is off-center.
Overall, though, a very nice T800.
Great mod but can you please add accessories slots for SiSl’s interior addons.