SOUND FIXES PACK V17.25 – ATS MOD
New in version 17.25 + 17.26
Replaced default AI traffic truck air horn sounds with new ones. [ATS edition]
Tweaked hot air balloon sounds.
1 new sound added to array for Harley Davidson motorcycle for Jazzycat’s AI Traffic Pack.
1 new sound added to array for Honda CB600 Hornet motorcycle for Jazzycat’s AI Traffic Pack.
Distant dog barking at some farm delivery points. [ATS edition]
Slightly lowered volume of water ambience at farm delivery points. [ATS edition]
Replaced 1 construction ambience track with one from AlexeyP for some delivery points. [ATS edition]
2 new horse neigh sounds added to array for idle horses. These sounds are more rare to hear than the other horse sounds.
Slight increase in volume for red signal for PrePass (still lower volume than vanilla game). [ATS edition]
Added police [siren] horn sound for UK Jaguar police car for use when you are blocking the UK police car. [ETS2 edition]
Added Polish police horn for Polish Kia Ceed police car. [ETS2 edition]
Updated coin sound to simple barcode beep.
Description
– Pack provides improvements to common sounds in the game, making them feel more immersive and real.
– The goal of the mod is to make the game’s sounds feel like real life!
Minimum requirements
Requires higher priority in Mod Manager than:
– any map mods (e.g. ProMods, RusMap, etc.)
– any AI traffic mods (e.g. Jazzycat’s traffic packs)
– any AI traffic density/behavior mods (e.g. Piva’s traffic density mod)!
Feature list
## 1. Tire / Tyre sounds
* Real interior + exterior tire sounds. Tires will resonate in the cab depending on how fast you are accelerating and what speed you are in, giving a feel for your sense of speed.
* Heavier gravel sounds on dirt/gravel roads.
## 2. Suspension sounds
* Light and medium impacts to suspension can trigger cabin squeaking and movement sounds of the cabin.
* Hard impacts can trigger key swinging sounds in interior view.
## 3. Gameplay / UI sounds
* “Late music” replaced with Nokia phone ringtone sound (volume of this sound depends on Music volume in the in-game Audio settings).
* “Bing bong” chime for train and ferry loading screen sounds.
* Reduced volume of garage door sound, adviser message sound and yawning sound.
* New quiet photo camera sound effect for screenshots.
## 4. Fuel / Gas station sounds
* Retro/historic ding sound for while the fuel is pumping (circa 1960s to 1970s). The number of dings can help give you an idea on how much you refueled…
* Real fuel pump, fuel lid, door close, seat belt click and key insertion sound effects for after refueling to a full tank.
## 5. Interior sounds
* Real stick/switch/button sounds for: parking brake, hazard light, wiper stick, light switch and blinker / indicator / turn signal.
* Retarder sound changed to real retarder sound.
* Real rumblestrip sound.
* Lane-keeping (Driver Alert Support) alert sound if you drive on to the grass too fast (as per EU legal regulations).
* Lift axle sound now includes button press sound effect.
* Pattering of rain on windshield audible in the cabin during heavy rain.
* At high speeds, wind will sound slightly faster.
* Mix of default amplified gear grinding sounds and new gear grinding sounds. Can be heard when you have damaged the transmission and/or gearbox.
## 6. Trailer sounds
* Real sound effects for trailer coupling + uncoupling.
* Included air brake hose deattachment sound when uncoupling.
## 7. AI Traffic sounds
* More refined generic AI traffic car sounds. Less buzz noise and more tire sounds and quiet engine sounds.
* AI traffic vehicles given new horn sounds. Depending on the patience of the driver, a short or long honk may be used.
* AI traffic trucks/buses given more variations of detailed sounds (may include turbo sounds, distinctive engine sounds, sounds of gear changes, etc.).
* Variety of engine sounds for several vehicles (e.g. motorbike sounds for motorbikes) in various AI Traffic mods and in stock trucks from the original game.
* You can hear the slight sound of vehicles overtaking you or passing by you in the oncoming lane.
## 8. Mover sounds
* Louder volume and reworked audio for a vast amount of moving objects including biplanes, trains (included train horns) etc.
* Enabled sound for a vast amount of movers that don’t originally come with sound (e.g. F22 jet fighters, ocean waves, tugboats, hot air balloons, you name it!).
## 9. Location based ambience
* Prefab (i.e. company and delivery point) soundscape enhanced for American Truck Simulator (includes both daytime and nighttime ambience such as cicadas and crickets).
* Suitable volumes and sounds of environmental ambience for various map mods.
* Some suitable sounds included for various companies and delivery points.
Compatibility
* ETS2 1.27.1 and ATS 1.6.1. No errors in game log. Must have high priority in Mod Manager.
* Compatible with all trucks, including truck mods.
* Does not replace individual truck sounds, so can be used with an unlimited amount of truck sound mods of your choice.
* Compatible with all maps.
* Supports compatibility with Realistic Weather Sound 1.7.7 (provides realistic thunder + exterior rain sounds). Both mods can be enabled at the same time. Check the load order image included for more details.
* If using any of Grimes’ seasonal mods, place the seasonal mod with higher priority than the Sound Fixes Pack for a more accurate seasonal experience.
* If using winter mods, please enable Frosty Winter Weather Sound addon from Options folder of Sound Fixes Pack for winter sounds.
* Traffic behavior mods (in lower priority in Mod Manager) can enable realistic sound ranges plugin from Sound Fixes Pack by inserting this line into def/traffic_data.sii: @include “traffic_data_update.sui”
Set tire and wind volume
Wind or tire noise too loud? No problem. You can configure its volume using these developer commands.
Syntax is as follows:
s_air_noise [value from 0.0 to 1.0] (default is 1)
s_wheel_noise [value from 0.0 to 1.0] (default is 1)